The LEAGUE of Amazing Programmers

Giving San Diego youth access, support, and opportunity to lead in today’s technology-driven world.

aka Wintriss Technical Schools, Inc.   |   San Diego, CA   |  www.jointheleague.org

Mission

We empower students to shape the ever-changing technological landscape through innovative, mastery-based computer science and engineering education, training League students to be the leaders and innovators in the workforce of the future.

Ruling year info

2006

Executive Director

Sarah Tuakli Cooper

Main address

12625 High Bluff Drive #113

San Diego, CA 92130 USA

Show more contact info

Formerly known as

Wintriss Technical Schools

EIN

20-4744610

NTEE code info

Education N.E.C. (B99)

Elementary, Secondary Ed (B20)

IRS filing requirement

This organization is required to file an IRS Form 990 or 990-EZ.

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Communication

Programs and results

What we aim to solve

SOURCE: Self-reported by organization

The LEAGUE of Amazing Programmer's mission is to equip young people with the skills, confidence, and creative problem-solving capacity needed to lead in a tech-driven world. We achieve this through mastery-based computer science and engineering education grounded in the values of inclusion and collaboration and enriched by industry professionals. Currently: _ There is a tremendous shortage of qualified computer programmers in the U.S. _ In 41 states, computer science does not count towards high school graduation requirements. _ It is 12 times less likely that low income and students of color have access to computer science courses in high school. _ In middle school, 74% of girls show interest in STEM, but when choosing a college major, just 0.3% high school girls select computer science. _ Women hold just 25% of U.S. technology jobs and only 5% of technology leadership jobs. _ Just 1 in 10 employees are Latinx/African American in tech companies.

Our programs

SOURCE: Self-reported by organization

What are the organization's current programs, how do they measure success, and who do the programs serve?

Annual Autonomous Robot Competition (iARoC)

Every year since 2008, The League has served the San Diego robotics community by hosting the Annual Autonomous Robotics Competition (iARoC). We provide scholarships, support, and mentorship for local teams external to our school, and provide a free week-long camp where teams can practice with sample mazes. Students throughout California form teams and work together to program their own robots which compete in a series of mazes and challenges. This competition emphasizes robot programming over robot building, providing an opportunity for students to see the interconnectivity between software and hardware and to showcase their learning on a larger scale. Unlike many other robot competitions, the robots must navigate mazes autonomously, without any remote control or manual intervention.

The primary objective of this event is to inspire the next generation of tech leaders under the mentorship of software professionals. The competition is open to any grade, middle or high-school students. Typically, 70 students from across California compete. Students work for several months on programs for their robots and incorporate a number of motion sensors, including infrared and ultrasonic sensors.

Population(s) Served
Adolescents
Economically disadvantaged people

A unique, after-school and weekend program that teaches Java computer programming to kids in grades 5-12. Instructors are a combination of paid staff and volunteer Java professionals. Our 10-level program starts with Java basics in an introductory workshop and continues on until students pass the Advanced Placement Computer Science A Exam and/or the professional Oracle Associate Certification Exam. Upper-level students return as Teaching Assistants for The League's lower-level classes.

Population(s) Served
Children and youth
Economically disadvantaged people

To help address the critical shortage of computer programmers in the United States, The League conducts a series of week-long workshops designed to introduce young people (5th - 12th grade) to the principles of Java programming. Approximately 80% of workshop graduates continue on with The League's weekly classes.

Population(s) Served
Children and youth
Economically disadvantaged people

The League provides opportunities for students to participate in Tech Workforce Experiences at companies such as Sony, SDG&E, Hewlett-Packard, and Intuit in order to gain valuable career exposure. We also host San Diego Unified students under-represented in STEM fields on Tech Discovery Day field trips to League headquarters in Carmel Valley, where they learn about future career opportunities in San Diego's tech sector and beyond.

Population(s) Served
Children and youth
Economically disadvantaged people

The League helps place under-resourced and under-represented students in paid internships at local tech companies and organizations. We also hire our students to work as paid interns at League headquarters and several satellite locations.

Population(s) Served
Adolescents
Economically disadvantaged people

Where we work

Awards

Innovation in Education Recognition 2012

San Diego Science Alliance

Inspiring Future Leaders 2017

SDG&E

Inspiring Future Leaders 2015

SDG&E

Inspiring Future Leaders 2017

SDG&E

Inspiring Future Leaders 2018

SDG&E

Inspiring Future Leaders 2019

SDG&E

Our results

SOURCE: Self-reported by organization

How does this organization measure their results? It's a hard question but an important one.

Number of free registrants to classes

This metric is no longer tracked.
Totals By Year
Population(s) Served

Women and girls, Children and youth, Economically disadvantaged people

Related Program

After-School Program Teaching Kids Java

Type of Metric

Output - describing our activities and reach

Direction of Success

Increasing

Context Notes

Students qualifying for the Federal Free & Reduced Lunch Program receive 100% tuition scholarships.

Number of free participants on field trips

This metric is no longer tracked.
Totals By Year
Population(s) Served

Women and girls, Economically disadvantaged people, Children and youth

Related Program

Tech Workforce Visits

Type of Metric

Output - describing our activities and reach

Direction of Success

Increasing

Context Notes

The League provides opportunities for students to participate in Tech Workforce Experiences at companies such as Sony, SDG&E, Hewlett-Packard, and Intuit in order to gain valuable career exposure.

Number of free registrants to workshops

This metric is no longer tracked.
Totals By Year
Population(s) Served

Women and girls, Children and youth, Economically disadvantaged people

Related Program

Java Workshops

Type of Metric

Output - describing our activities and reach

Direction of Success

Increasing

Context Notes

Students qualifying for the Federal Free & Reduced Lunch Program receive 100% tuition scholarships.

Number of employment placements defined as temporary or seasonal

This metric is no longer tracked.
Totals By Year
Population(s) Served

Adolescents, Economically disadvantaged people

Related Program

Paid Internship Program

Type of Metric

Output - describing our activities and reach

Direction of Success

Increasing

Context Notes

The League helps place under-resourced and under-represented students in paid internships at local tech companies and organizations. We also hires students to work as paid interns in our own programs.

Our Sustainable Development Goals

SOURCE: Self-reported by organization

Learn more about Sustainable Development Goals.

Goals & Strategy

SOURCE: Self-reported by organization

Learn about the organization's key goals, strategies, capabilities, and progress.

Charting impact

Four powerful questions that require reflection about what really matters - results.

A well-paying computer science career by one member can lift an entire family out of poverty!

The LEAGUE of Amazing Programmers provides training in computer programming for students from 5th grade through high school. Our long-term program provides students the opportunity to acquire both programming and critical thinking skills that will prepare them for their future, whether that is college or entry straight into the workforce.

In a small class environment, students master programming lessons that are challenging, engaging and fun. Students who progress through the League program will be prepared to pass the AP Computer Science A Exam, will work on collaborative team projects and can prepare for the Oracle Certified Programmer Exam.

The LEAGUE of Amazing Programmers 10-level curriculum is very unique: By programming games such as Pong, Tic Tac Toe, and Asteroids, students are kept interested in learning Object Oriented concepts. Each lesson is comprised of mini recipes where input of data results in the immediate output of a result, which allows the student to visualize what they are doing and make adjustments accordingly as needed. This fun approach provides great motivation. The school offers various programs like ongoing classes throughout the week, summer workshops and robotics competitions.

Classes are year-round and students can select from a variety of class times and days.
_ Extremely low student/teacher ratio (usually 6:1) allows for highly customized and personalized instruction
_ Students progress through 10 levels of instruction upon mastery of material
_ Advanced students are encouraged to mentor younger students by serving as a TA. This reinforces their own learning and provides confidence and motivation.

The League sponsors annual events for its students and encourages outreach to new students to come and explore coding.

The LEAGUE of Amazing Programmers has a strong and highly motivated team of staff teachers, volunteer teachers and mentors who are expert Java programmers. These teachers and mentors bring their own unique programming experience from their respective fields into the classroom and provide their students with opportunities to think about career options, the latest industry standard and progress, introduction to professional resources and organizations and opportunities to explore new ideas in confidence.

Our teachers, an even mix of men and women, are passionate about coding and share their excitement of discovery and learning willingly with their students to encourage exploration and finding joys that might just last a lifetime.

The LEAGUE of Amazing Programmers has grown from a dream with a handful of students to a robust program offering classes at multiple locations, libraries and schools. The League continues to work to reach deep into the community to provide a deeply rewarding and valuable programming educations to young students.

Each year a majority of our class of graduating seniors go on to universities to study computer science and engineering. Many come back in the summer to act as mentors and role models to the younger students.

The program currently provides financial aid to 30% of its students in under-resourced areas of San Diego County and we hope to reach a goal of 50% some day.

Financials

The LEAGUE of Amazing Programmers
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Operations

The people, governance practices, and partners that make the organization tick.

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Connect with nonprofit leaders

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  • Analyze a variety of pre-calculated financial metrics
  • Access beautifully interactive analysis and comparison tools
  • Compare nonprofit financials to similar organizations

Want to see how you can enhance your nonprofit research and unlock more insights? Learn More about GuideStar Pro.

The LEAGUE of Amazing Programmers

Board of directors
as of 02/22/2022
SOURCE: Self-reported by organization
Board chair

Mr Eric Busboom

The LEAGUE of Amazing Programmers

Term: 2021 - 2024

Vic Wintriss

Diane Wintriss

Stanley Kurdziel

ResMed

Debra Schade

Solana Beach School Board Member

Dana Golan

SDG&E

Eric Busboom

Civic Knowledge

Victor Graham

San Marcos School Board Member

Kevin Lee

Software Architect

Board leadership practices

SOURCE: Self-reported by organization

GuideStar worked with BoardSource, the national leader in nonprofit board leadership and governance, to create this section.

  • Board orientation and education
    Does the board conduct a formal orientation for new board members and require all board members to sign a written agreement regarding their roles, responsibilities, and expectations? No
  • CEO oversight
    Has the board conducted a formal, written assessment of the chief executive within the past year ? Yes
  • Ethics and transparency
    Have the board and senior staff reviewed the conflict-of-interest policy and completed and signed disclosure statements in the past year? No
  • Board composition
    Does the board ensure an inclusive board member recruitment process that results in diversity of thought and leadership? Not applicable
  • Board performance
    Has the board conducted a formal, written self-assessment of its performance within the past three years? No

Organizational demographics

SOURCE: Self-reported; last updated 5/22/2021

Who works and leads organizations that serve our diverse communities? Candid partnered with CHANGE Philanthropy on this demographic section.

Leadership

The organization's leader identifies as:

Race & ethnicity
Multi-Racial/Multi-Ethnic (2+ races/ethnicities)
Gender identity
Female, Not transgender (cisgender)
Sexual orientation
Decline to state
Disability status
Decline to state

Race & ethnicity

No data

Gender identity

No data

 

No data

Sexual orientation

No data

Disability

No data